FreeLondon
The Thames splits the map. Use bridges and the tube to get commuters from the suburbs in the south to work.
Roads start cities growing, but the junctions clog and roads stop being the answer. So you draw bus lines, then tram track, and eventually the underground.
Your starting network, one car at a time. Cheap and flexible, but the first thing to clog.
Eight passengers a bus, running on roads you have already laid. Capacity without rebuilding anything.
Twelve a tram, and each stop draws people from further away. Track costs a road tile for every square it covers, and it still shares the road.
Twenty-five a train, stations that reach the furthest, and the only one here that ignores the traffic. Each square of tunnel costs three road tiles.
Swipe for later in the run.
Every destination has a queue. Let eight people pile up and a countdown starts. You have forty-five seconds to get someone there. Let it run out and the run is over.
Nothing is reaching this corner of the city fast enough, and the morning rush doubles the rate people arrive.
A countdown ring closes around the building. You now have forty-five seconds and one decision.
Lay road, re-route a line or add another bus or tram. The queue clears, and the next one starts somewhere you were not looking.
Each has its own map and its own mix of transport. Swipe through all seven.
FreeThe Thames splits the map. Use bridges and the tube to get commuters from the suburbs in the south to work.

With a vibrant strip of casinos, shows and a conference centre, keep the city flowing with buses, trams and the monorail.

A lagoon of separate islands, laced by canals. No buses, no trams, no underground — bridges and the vaporetto are the whole network here.

The bay eats one corner of the map. Traffic threads the headland between the beach and the hills, with no way around the water.

Connect the islands of Stockholm using bridges, the T‑bana and ferries.

Manage the rapid growth of Mexico City across the largely dry lake bed it sits on.

Treasure Island sits out in the bay with a single crossing. Cable cars and BART carry the city; the bridges carry everyone else.

Download the app, or try it instantly in your browser. Both are free to start, and both begin in London.
Multi Modal is an independent game about one of those things I have become unnecessarily interested in: how cities move.
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